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THEORETICAL FRAMEWORK During a soccer match, “starters” typically cover distances between 10 − 13 km (Anderson et al., 2016). Players who do not start matches (i.e., non-starters) need to compensate for this lack of workload (WL) with additional training sessions, which can be planned at the...
THEORETICAL FRAMEWORK Sprint efforts represent up to 11% of the total distance covered in an official soccer match, which corresponds to 0.5–3.0% of effective playing time (Bangsbo et al., 1991; Reilly and Thomas, 1976; O’Donoghue, 2001). In addition, soccer players execute ~50 turns per game, comprising...